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[Suggestion] Bandit and Hero AI.. ?

Chance for spawned ai to be Hero or Bandit? Especially for us Epoch users so we gain or lose humanity. (Making bandit camp less useless)

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[Help/Discussion] Zabns Take Clothes 1.0

Help and discussion for Zabns Take Clothes starts here.

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Zombies Unite Custom DayzEpoch Server

Hello People I would like to invite you all to join our smallish DayZ community, we have not been around for very long and are looking for some new players to populate/liven up our dayz servers.We...

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Adding Weapon Packs - Almost There

I added a weapon pack to my Vilayer Epoch server, and with the bikey in the keys folder, the weapon pack in the @dayz_epoch/addons, and it being called in the mission.sqm. When I join, I get a black...

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[Epoch] Camp Rogan - Small Military camp with Road!

I have started a project to add some additional buildings to Chernarus for everyone to use. All of my work will be put together later on into one post! You must be using a mod with @MapEU Please leave...

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Rolling Update v1.2

Latest update for V1.2 of DayZ Special Operations. [ADDED] Chinook CH47F, C130J, MV22 Vehicles to Spawnable Wrecks. [ADDED/CHANGED] Changed Default DayZ Crash Spawner, Animated Heli Crashes, Static...

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Help with coordinates

Hi, A quick question. I am wondering witch number of this coordinate is the z axis(height). Code: class Land_LHD_2: Carrier { lootPos[] = {{-18.7207,21.0803,26.7471}}; I am working on making a lootable...

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[Release] Sector FNG Inland Version

Sector FNG​Inland Version​ What it does.... This is my 2nd version of my Sector FNG. My first version was an island out at sea. I have moved it inland up north on Chernarus to solve the bugs with loot...

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Ruthless Toothless Chernarus (Expertly Scripted)

Ruthless Toothless Gaming Presents Epoch Chernarus!! Head over to ruthlesstoothless.enjin.com for more info to include a schedule of weekly events. Features: NO Plot Pole Required To Build Great...

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ServerMessages: auto global RCon messages

This is a client I made using the BattleNET library by ziellos2k. Basicly, you enter the messages you want to send in a cfg file, and it will globally send these messages on your server. Client updates...

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Fever Clan Server and Recruitment!

Fever Clan is a multi-gaming clan for casual and competitive players alike. We strive to provide a fun and friendly atmosphere for all of our members; in part this means we require players be...

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THE BANDIT CREW - DayZEpoch-1.0.3.1|AI Missions|indestructible Bases|Custom...

The Bandit Crew Epoch Chernarus! 1.0.3.1 ! Head over to http://thebanditcrew.enjin.com/ for more info to include a schedule of weekly events. Features: NO Plot Pole Required To Build Great Starting...

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Force open doors

Hello everyone ! I was creating a new map addition with 2 hangars in it. For better atmosphere i want to force the doors of this hangars to be opened at server start. Is there any way to do this ?...

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Error in add_unit_server.sqf

I just updated to the newest version of DZAI, using a fresh install and edited settings. In my log, I'm seeing this: Code: 9:14:42 "AIUNIT: Spawn initiated: Centre:[3892.3,10059.7] | Radius in m:40 |...

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Timer for Dynamic spawns

Hi as title says is there anyway to set a timer on how oftern the ai spawns my players love them but they are spawning a little to frequent for there liking thanks in advance

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DZAI Hotfixed for Dynamic Spawn timings

This hotfix is meant to address user reports of unusually frequent dynamic spawns. Changes in this update: [FIXED] Fixed % spawn probability calculation. The faulty formula was causing a 100% spawn...

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Dynamic Spawn Range

Hey, i just had 3 players killed because the AI spawned about 50m next to them. "You hear static coming from your radio" and then they died 2 seconds after. Is there a way to increase the range between...

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Changing zombie skins

I have been looking through almost the whole code in the Dayz code file and I cannot seem to find where the zombie skins located as I want to change them or would I need to create a whole new model?...

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Help Thread for Epoch Remove Weapons

Post your issues here

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Write player worldspace to log file

I run an Epoch server and a problem we sometimes have is that players park their helis on top of their base, then after restart their helis appear under the floor. I can have the player go to a safe...

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