I found the AI Dmg Handler its fn_damageHandlerAI2.sqf.
It appears that this is a damage handler dedicated to AI damage..
Reading through it appears that I see an issue which bears out in testing for me. I have had AI take 4 shots to the chest and then 3 shots to the head before dieing from a DMR. Some of it my be my misreading what is going on at the crosshairs, but after several instances I decided to dig a bit deeper.
fn_damageHandlerAI2.sqf how damage is assigned to AI
It appears that this is a damage handler dedicated to AI damage..
Reading through it appears that I see an issue which bears out in testing for me. I have had AI take 4 shots to the chest and then 3 shots to the head before dieing from a DMR. Some of it my be my misreading what is going on at the crosshairs, but after several instances I decided to dig a bit deeper.
Code (Text):
if ((group _unit) == (group _source)) then {_damage =...