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Server uptime on debug instead of countdown

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Hi guys.
Im trying to add a UPTIME to my debug monitor instead of a countdown as im trying to do stuff that would require a Uptime instead of a countdown becuase the countdown wont be as accurate.

Heres what i have so far


fnc_debug = {
debugMonitor = true;
while {debugMonitor} do
{
_pic = (gettext (configFile >> 'CfgVehicles' >> (typeof vehicle player) >> 'picture'));
if (player == vehicle player) then
{...

Server uptime on debug instead of countdown

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